Tiime@lemmy.ml to Programmer Humor@lemmy.ml · 5 days agoDesigners cry quietlyimagemessage-square59fedilinkarrow-up185arrow-down13
arrow-up182arrow-down1imageDesigners cry quietlyTiime@lemmy.ml to Programmer Humor@lemmy.ml · 5 days agomessage-square59fedilink
minus-squareRouthinator@startrek.websitelinkfedilinkEnglisharrow-up9arrow-down1·5 days agoDesigners need to wake up and realize their job is to understand what the user wants not what they saw in a wet dream.
minus-squareSkyeStarfall@lemmy.blahaj.zonelinkfedilinkarrow-up2·3 days agoNot a universal rule, however. Theres the whole concept of “optimizing yourself out of the fun” and what not in video games. Or the hardships being part of what makes a game fulfilling. It depends on what your goal is
Designers need to wake up and realize their job is to understand what the user wants not what they saw in a wet dream.
Not a universal rule, however. Theres the whole concept of “optimizing yourself out of the fun” and what not in video games. Or the hardships being part of what makes a game fulfilling. It depends on what your goal is
Wake up Nee-Oh!