On the one side I really like c and c++ because they’re fun and have great performance; they don’t feel like your fighting the language and let me feel sort of creative in the way I do things(compared with something like Rust or Swift).

On the other hand, when weighing one’s feelings against the common good, I guess it’s not really a contest. Plus I suspect a lot of my annoyance with languages like rust stems from not being as familiar with the paradigm. What do you all think?

  • SorteKanin@feddit.dk
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    11 months ago

    writing a high performance video game that can run on older hardware

    Unless it’s some really exotic platform, I’d honestly still say no. Rust has shown that memory safety and performance doesn’t have to be a tradeoff. You can have both.

    But sure, if whatever you’re targeting doesn’t have a Rust compiler, then of course you have no choice. But those are extremely rare cases these days I’d say.