Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking previous patents to including being able to capture Pokémon in the wild, rather than only during battle. The third, rather wildly, seems to be trying to claim a modification to the invention of riding creatures in an open world and being able to transition between them easily.

  • TWeaK@lemm.ee
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    6 days ago

    Looking it up, Palworld was announced in 2021, but not released (under early access) until 2024. However they were apparently designing the game back in 2020, if not earlier.