• Frostbeard@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 day ago

      That game is one of my saddest histories. As a bit to young to play it I bought it and found it immensely boring just slogging through the dungeon at the start. Didn’t understand the weapon system. Eventually after several tries I got into the city proper but couldn’t handle that first boss fight. Put it aside and never picked it back up again. Still have the game somewhere. No PSOne tho’

      • Minnels@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        ·
        13 hours ago

        I was also too young when I got this game and it is one I would like to return to. Don’t have my psx any more either :(

      • Ashtear@lemm.ee
        link
        fedilink
        English
        arrow-up
        3
        ·
        2 days ago

        Similar story for me. I bounced off this game several times, going back to it repeatedly because (to this day) Matsuno’s games are some of my all-time favorites. Then maybe 15 years after release, I realized I’d stopped just short of the crafting station which was such a strong hook for me I ended up with multiple spreadsheets!

        Unfortunately, as I began to realize as I delved into the game, it had a lot in common with looter ARPGs, a genre that ages so rapidly. I probably would have loved the game back in 2000 but didn’t give it enough of a chance back then. By the time I did, it was just too dated.

      • icecreamtaco@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        edit-2
        2 days ago

        You need to carry one of each weapon type. Unlike most games you can’t brute force through weapon resistances.