I would prefer if gyros and accelerometers die off in controllers for gaming. Tilting and shaking the controller is not something I have ever enjoyed, except when the controller is a light gun for a game like Time Crisis or Silent Hill The Arcade.
I would prefer if gyros and accelerometers die off in controllers for gaming. Tilting and shaking the controller is not something I have ever enjoyed, except when the controller is a light gun for a game like Time Crisis or Silent Hill The Arcade.
I will try it as long as it doesn’t require a PSN account. I enjoy Shift Up’s other game, arcade shooter Goddess of Victory NIKKE, so I am curious to see their other forrays into gaming.
He got upset at the Yuzu developers for dropping support for Windows 7, and after throwing a tantrum in a GitHub Issue report, he directly emailed Nintendo and their legal team with a massive word salad directly linking to Yuzu. Multiple times. Then within around a month or two Nintendo initiated a lawsuit.
This article was written by Luke Plunkett, who used to work at Kotaku. Some of his past articles include real whiz-bangers like: “Oh No, There Are Women In Battlefield”, and “There Is No Saving Cyberpunk 2077.” That pretty much tells you everything you need to know.
Sensationalist e-begging for clicks with ragebait articles. Nothing new from a former Kotaku employee.
We lost Yuzu because of a Windows 7 user. Whoever that guy was, he deserved this.
So they only expected to sell 100?
To be fair, Totoki has a bit of a point when it comes to safety concerns, as PlayStation will be required to oversee interactions between players in its multiplayer games, but that doesn’t really explain why single-player games force players to create PSN accounts.
What ever happened to “Online interactions are not rated by the ESRB” and “Online interactions may lead to a different or unintended experience” and other such concepts?
I mean, this is pretty rich coming from one of the most hackable companies in history. But still.
I have used it. Played Metroid Prime 3, which is probably the best implementation of motion controls by far in any game.
I still would prefer using a normal controller with no motion controls. I would really prefer a trackball on a controller, but that likely won’t happen.